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Quantum Incursions are coming!

Hey there Forge Fans! Welcome to Quantum Incursions: your Guild's gateway to glory!

Introduction to Quantum Incursions

Quantum Incursions introduces a thrilling new dimension to your gameplay. Formerly known as Guild Raids, Quantum Incursions is a guild-focused feature, where strategy, teamwork, and competition come together to create a thrilling and engaging gaming experience.

The feature creates a new goal for the Guilds: to make their way through different encounters on the Quantum Map to win rewards, using special units and new currency introduced by the feature. And, of course, to make their way to the top of the Quantum Leaderboard.

Ready your Guild, strategize your moves, and conquer the Quantum realm! Here's a quick guide on how to navigate this exciting new world. The first Incursion, Basilisk Peaks, is themed around the Iron Age. More Incursions will be added in later iterations, so be prepared!

Getting Started

To unlock the feature, progress in the game to unlock the "Chain of Command" technology. This is your entry ticket to Quantum Incursions.  Make sure to join a Guild: you must be part of a guild to participate. Teamwork is key!

To participate, all Guilds should also choose their Quantum Officer(s), as this person will be responsible for selecting the difficulty of your journey and the path the Guild is supposed to follow. 

Much like other Guild features, Quantum Incursions consist of time periods that are called Seasons and Championships. Seasons start on Thursdays. Each season lasts 11 days, with a 3-day break after. 6 seasons constitute a Quantum Championship. Within every season, every Guild will be able to play through up to 10 difficulties of Quantum Incursions and maximize their rewards. The faster you finish a difficulty, the more time you will have to finish another one and – possibly – clear all of them within one season.

To access Quantum Incursions, visit the Quantum Incursion Portal  – this off-grid building available just outside your City.


Depending on whether you are a part of a Guild, and whether there's an active Incursion, you will see a message telling you if you are good to join. Find the breakdown of possible messages below (note that the screenshots were taken during active development phrase and are still work in progress):

Pending status. Available after the playtime of a season has ended and the Guild wasn't able to finish the first difficulty. The selection period. Shown to the Quantum Officer when a Quantum Season is active. The Officer needs to select a difficulty from the list after clicking "Select Incursion". Shown to the rest of the Guild members during the Incursion selection.
The Quantum Incursion is finished. Available once the playtime of a season has ended, if the Guild finished at least the first difficulty. Shown to players who are online when the incursion selection is made. Shown to players who were not a part of the Guild at the time Quantum Incursion was selected.

Note: Once your Guild has defeated the boss of the current difficulty, a Quantum Officer can unlock the next difficulty. However, if your Guild unlocks the next difficulty, you cannot clear the remaining node on the current difficulty. Make sure to coordinate with your Guild mates to make it happen and not waste any precious competition time!

Build Your Quantum Settlement

Think of this as your base of operations. Here, you'll manage resources and build units specific to Quantum Incursions. To access the Settlement, click on the ship icon in the Quantum Incursions menu, available on the Quantum Map right after joining.

Unlike the Settlements you're used to and the main City, the Quantum Settlement requires you to choose Goods and Military Buildings for the current season. Choose carefully, as this selection retains only until the season is over. You can speed up any production in the Quantum Settlement by using Quantum Shards.

By combining familiar, yet different residential and cultural buildings, ensure your settlement is happy and efficient to maximize your resource output. Euphoria is very important for the citizens of the Quantum Settlement! Should you push them over the edge, they might start giving you trouble, which will affect your production of Quantum Coins and Supplies. I bet no one wants that!

In the table below, find how low and high Euphoria may affect your productions

Euphoria state Euphoria ratio Production modifier
Rebelling Below 20% 0.2
Unruly Between 21% and 60% 0.6
Unhappy Between 61% and 80% 0.8
Neutral Between 81% and 120% 1
Content Between 121% and 140% 1.1
Happy Between 141% and 200% 1.2
Enthusiastic Greater than 200% 1.5

Navigate the Quantum Map and use new currencies

The Quantum Map is your battlefield. It's filled with nodes, each representing a unique challenge of military might or resource management.
To move between the nodes, you need Quantum Actions. The longer the distance between the nodes is, the more Quantum Actions the move will cost. 

Quantum Actions balance is topped at 100 000 and recharges over time at the rate of 5 000/hr. With the help of the Residential Buildings in your Quantum Settlement, you can boost this number. 

You can also buy Quantum Actions with Quantum Shards. Think of this currency as your main boosting aid in the Quantum Realm. Using Quantum Shards, you can boost productions in your Settlement, get more Actions, and generally progress faster. You can get Quantum Shards by clearing node encounters, progressing in the Quantum Pass, and by purchasing them with Diamonds.

Once you know your way around the Quantum Realm economy, it is time to move along with your journey. While many of the nodes are located on the straight path, sometimes you will need to choose between different paths with various encounters and rewards. Coordinate with your Guild and the Quantum Officer which path you want to choose. As always, choose wisely!

Your Quantum Officer may also mark a node by clicking this icon and direct all Guildmates' attention to it.

As mentioned, the nodes hide an array of different encounters. Here's a breakdown of icons you will see on your Quantum Map and how to interpret them:

Encounters

Attacking/Defending Army Attacking/Defending Lieutenant Donation: Goods/Coin & Supplies/Units Stronghold Attack/Defense Attacking/Defending Garrison Reinforcing Garrison Attacking/Defending Boss
Battle encounters with average strength enemies Battle encounters with stronger enemies On these nodes, you will need to donate these resources to clear the node These encounters with stronger enemies provide buff to the Boss node while not cleared! Once cleared, these nodes with stronger enemies strengthen your Guild in the Boss fight Strengthen your Guild in the Boss fight by clearing this node using unit donation The strongest enemy of the current Incursion difficulty. Clear this node to finish the difficulty and move on to the next!

Look out for a challenge! Battle encounters may provide a special bonus for using specific unit types. Look for an indication: "Defeat this army using only this type of units" to gain more progress points and rewards.

Prepare different armies for fights! All battle encounters require either your attack or defense boosts: Red ones require attack boosts, while blue ones require defense boosts.

Seize the Chance to boost your Guild! Strongholds and Garrisons are rare. Every difficulty can have maximum two spots for both the Strongholds and the Garrisons, so plan your map movements in accordance with their location not to miss your chance for a boost.

Pointers

Start Cleared node Choice node
Default starting for all Guild members No action needed Donate Quantum Actions. After the node is cleared, a Quantum Officer needs to choose the direction the node and the direction the Guild will tackle next

Reward mechanics

Node rewards

Every encounter listed above has a chance to give you with a reward. Depending on the difficulty of the node, the rewards will vary and may include combinations of the following resources:

  • Forge Points
  • Random Current Era Goods
  • Random Previous Era Goods
  • Random Next Era Goods
  • Quantum Actions
  • Quantum Coins
  • Quantum Supplies
  • Quantum Shards
  • Fragments of Neo Colossus, Neo Winners' Plaza, and Neo Botanical Rotunda buildings, Selection, and Upgrade Kits – but more on that later!
You can always check what kind of rewards you might get in the node window itself.

For progressing through the nodes, you also gain progress points

End-of-Incursion Chests

Similarly to the Events, progress points help you make your way to the rewards. The End-of-Incursion Reward Chests are one of the few places where you can get them. To access this menu, click on the Chest icon in the top left corner of the Quantum Map.

For collecting 40 Progress Points during the season, you will be awarded with a free Reward Chests. And for collecting 160 points – with one more free Reward Chest.

The Chests become available for collection at the end of the season. With every new difficulty your Guild undertakes, the content of Chests at the end of the season will improve. The final selection of Chests will depend on the highest difficulty your Guild managed to clear completely that season.

Even if you didn't score enough points in the season, you can still open Chests – provided you have enough Quantum Shards. Chests cost Quantum Shards, and the cost of opening will rise with every opened Chest. If you did score the 40 and 160 points in the season, enjoy your free Chests or continue opening more!


Quantum Pass

Your progress will continue counting towards more rewards in the Quantum Pass

At every 30 points, you will get a new reward from the Quantum Pass – and one or two more exclusive rewards if you decide to purchase the Silver and/or the Gold Pass in addition. The Quantum Pass progress does NOT reset after the Quantum Incursions season is over. It remains through the whole Championship and allows you to maximize your rewards from consistently participating in every new season.


Quantum Championships

A Quantum Championship consists of 6 Quantum Incursions Seasons. Since seasons last for 14 days in total, it brings the duration of the Championship to 3 months.

As you gain progress points and clear difficulties within each new season, your Guild will climb their way up in the Ranking. At the end of the Championships, top Guilds will be rewarded. Depending on your final position highest and final position in the rankings, you will get a combination of the following items:

  • Forge Points
  • Quantum Medals
  • Building, Selection, and Upgrade Kit Fragments of Neo Colossus, both Silver and Gold versions
  • Building, Selection, and Upgrade Kit Fragments of Neo Winners' Plaza and Neo Botanical Rotunda
Wait, what are these Quantum Medals? While the Medals can already be earned now, their application will not make it into the first iteration of the feature. Later on, we intend to make these Medals another way to unlock expansions in your main City! Starting from the very first Quantum Incursion, you can already stock up your Medals storage and continue growing your City once the feature is available.

Reward buildings

Finally, we made it to the reward building list! You saw those names earlier in the announcement, find out what bonuses you can get from those buildings now!

Neo Colossus

Level and notes Look Stats Iron Age to Space Age Titan
Neo Colossus - Lv. 1
  • 10-13%
  • 10-13%
  • 6-8
  • 48-55  (when motivated)
Neo Colossus - Lv. 2
  • 10-13%
  • 10-13%
  • 13-16%
  • 13-16%
  • 6-8
  • 48-55  (when motivated)
Neo Colossus - Lv. 3
  • 14-20%
  • 14-20%
  • 13-16%
  • 13-16%
  • 8-10
  • 48-55  (when motivated)
Neo Colossus - Lv. 4
  • 14-20%
  • 14-20%
  • 19-25%
  • 19-25%
  • 8-10
  • 64-73  (when motivated)
Neo Colossus - Lv. 5
  • 20-28%
  • 20-28%
  • 14-20%
  • 14-20%
  • 19-25%
  • 19-25%
  • 8-10
  • 64-73  (when motivated)
Neo Colossus - Lv. 6
  • 24-33%
  • 24-33%
  • 14-20%
  • 14-20%
  • 19-25%
  • 19-25%
  • 8-10
  • 64-73  (when motivated)
Neo Colossus - Lv. 7
  • 24-33%
  • 24-33%
  • 14-20%
  • 14-20%
  • 19-25%
  • 19-25%
  • 13-16
  • 80-91  (when motivated)
Neo Colossus - Lv. 8
  • 28-39%
  • 28-39%
  • 19-26%
  • 19-26%
  • 26-33%
  • 26-33%
  • 18-23
  • 96-110  (when motivated)
  • 2:fragments: for Neo Marble Gateway Selection Kit (1000 required)(when motivated)
Neo Colossus - Lv. 9
Available with the Silver Upgrade Kit
  • 30-41%
  • 30-41%
  • 24-33%
  • 24-33%
  • 32-41%
  • 32-41%
  • 19-25
  • 128-146  (when motivated)
  • 160 (when motivated)
  • 4:fragments: for Neo Marble Gateway Selection Kit (1000 required)(when motivated)
Neo Colossus - Lv. 10
  • Does NOT require a road connection
  • Available with the Gold Upgrade Kit
  • 32-44%
  • 32-44%
  • 31-43%
  • 31-43%
  • 42-53%
  • 42-53%
  • 24-31
  • 160-183  (when motivated)
  • 320 (when motivated)
  • 10:fragments: for Neo Marble Gateway Selection Kit (1000 required)(when motivated)

Neo Marble Gateway

Neo Marble Gateway - Lvl. 1
  • Does NOT require a road connection
  • Fragments available from the Neo Colossus - Lv. 8, 9, and 10 production
  • 8-10%
  • 8-10%
  • 18-25%
  • 24-31%
  • 9-12
Neo Marble Gateway - Lvl. 2
  • Does NOT require a road connection
  • Fragments available from the Neo Colossus - Lv. 8, 9, and 10 production

  • 11-16%
  • 11-16%
  • 23-31%
  • 30-39%
  • 12-15

Neo Winners' Plaza

Neo Winners' Plaza - Lv. 1
  • 10-14%
  • 10-14%
  • 14-19%
  • 14-19%
  • 4-5
  • 36-41 
  • 50  (when motivated)
Neo Winners' Plaza - Lv. 2
  • 15-20%
  • 15-20%
  • 16-22%
  • 16-22%
  • 13-16
  • 63-72 
  • 50  (when motivated)
  • 75  (when motivated)

Neo Botanical Rotunda

Neo Botanical Rotunda - Lv. 1
  • 12-17%
  • 12-17%
  • 18-23%
  • 18-23%
  • 3
  • 45-51 (when motivated)
Neo Botanical Rotunda - Lv. 2


16-22%
16-22%
22-28%
22-28%
11-14
72-82 (when motivated)
45 (when motivated)


Congrats, you made it to the end of the announcement! New features can be a handful, but we find it important to give you all the important information and some extra! Enjoy your brand-new adventure with your Guild and let us know what you think about Quantum Incursions on Discord!
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